N64 Switch Game Lag shown by Zelda and Mario players

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Many disgruntled gamers took to social media to point out that various new titles in the N64 expansion pack are unplayable due to input lag.

At Nintendo Switch Online + Expansion Pack‘s on release day, disappointed Nintendo 64 gamers were quick to report the input lag and more technical issues in Switch versions of games like The Legend of Zelda: Ocarina of Time, Super Mario 64, and Mario kart 64. Nintendo Switch Online’s new $ 50 Expansion Pack membership level provides access to Nintendo 64 and Sega Genesis games, with online multiplayer support and other perks in select titles. The new premium price has been heavily criticized online since its disclosure, and the NSO + Expansion Pack went live on October 25.

Nintendo 64 games have been ported and officially emulated on Nintendo consoles a number of times over the years, with some of the more familiar versions being classics emulated N64 on the Wii and Wii U Virtual Console services. However, some of these games were criticized at the time for high input lag, glitches, and other variances that made them technically inferior to their twenty-year-old originals. Unlike the emulated The stars of Super Mario 3D remaster collection, the Virtual Console and Nintendo Switch Online + Expansion Pack versions of these retro games are direct ports meant to work like a real Nintendo 64.


Related: Why Nintendo Switch Online’s N64 Games Aren’t Full Screen

Some Nintendo Switch Online + Expansion Pack subscribers are not impressed with the status of some Switch N64 games. A video shared on Twitter by speedrunner toufou pointed out on Twitter that Super Mario 64the input offset of “hot garbage“despite its faithful visuals. toufou follow-up of the complaint with a video demonstrating The Legend of Zelda: Ocarina of Time’s own input lag, showing their Nintendo Switch Pro controller and live TV screen for reference. The Legend of Zelda: Ocarina of Time speed runner zfg echoes this evidence, concluding that “[Ocarina of Time] on Switch is so bad it could actually be worse than [Wii U Virtual Console’s version]“, a remark that carries considerable weight considering their fame in the game’s speedrunning community. However, Toufool clarified in a subsequent tweet that the Switch N64 game’s input lag varies by title because Mario tennis would have considerably less lag.

In addition to input lag complaints, there have been criticisms of the online functionality and connectivity in games like Mario kart 64. A video shared by a Twitter user Kirbolotl shows a 3 players Mario kart 64 race appearing to suffer from a significant lag, but it is less clear whether examples like these could be more closely related to internet connections and individual client speeds.

While the Nintendo Switch Online Expansion Pack costs $ 10 less per year than PlayStation Plus and Xbox Live Gold, these videos reinforced criticism of the new subscription tier’s $ 50 price tag. The Nintendo Switch Online expansion is twice as expensive as the base NSO subscription price and lacks several common features offered by similar services. While it does offer NES, SNES, and Sega Genesis games in addition to its new N64 library, adding more (ideally newer) titles might help better justify the new price for some gamers.

Nintendo Switch online + Expansion Pack starts off badly and player complaints don’t seem to have abated since yesterday. It is not known if or when Nintendo will correct the issues identified by players at press time.

Next: Nintendo Switch Expansion Trailer Has Over 50,000 Dislikes On YouTube

Sources: Toufool / Twitter (1, 2), zfg / Twitter, Kirbolotl / Twitter

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